Yu Jing in N3

Yu Jing looks like it finally gets the facelift it needed since Human Sphere! Great elite Heavy Infantry are introduced to strengthen the Imperial Force.

Daofei Tactical Section

MOV4-4, CC16, BS13, PH14, WIP13, ARM4, BTS3, W2, S2, AVA1

Special skills: CH:Camouflage, Infiltration

53/0 Multi Rifle, Pistol, Shock CCW

57/2 HMG, Pistol, Shock CCW

48/0 Boarding Shotgun, Pistol, Shock CCW

55/2 Spitfire, Pistol, Shock CCW

59/.5 (Assault Hacking Device) Multi rifle, pistol, Shock CCW

53/0 LT Multi rifle, Pistol, Shock CCW

55/1.5 LT Spitfire, Pistol, Shock CCW

At first glance pretty much the same unit: A camouflaged infiltrating HI. However, it’s cheaper (8 points cheaper for Multi Rifle, and 4 points for the HMG!)

No bump on CC, but it does become more mobile due to Movement boost. Another thing to notice is the addition of the Spitfire to the profile!

Zhanshi

MOV4-4, CC14, BS11, PH10, WIP13, ARM1, BTS0, W1, S2, AVA TOTAL

11/0 Combi Rifle, Pistol, Knife

19/1 HMG, Pistol, Knife

15/1 Combi Rifle + LGL, Pistol, Knife

19/1.5 MSR, Pistol, Knife

16/1.5 Missile Launcher, Pistol, Knife

19/.5 Hacker(Hacking Device) Combi Rifle, Pistol, Knife

12/0 (Forward Observer) Combi Rifle, Pistol, Knife

13/0 Paramedic (Medikit) Combi Rifle, Pistol, Knife

11/0 (LT) Combi Rifle, Pistol, Knife.

Same base price, same stats. The Zhanshi becomes cheaper with the Special Weapons. Also, note the lack of SWC cost for Lieutenants. They also gain the Forward Observer ability, which is nice! Hacker drops 4 points.

Guilang Skirmishers

MOV 4-4, CC14, BS11, PH12, WIP14, ARM1, BTS0, W1, S2, AVA2

Equipment: MSV1

Special Skills: CH: Camouflage, Infiltration, Multiterrain

25/0 Combi rifle, Antipersonnel Mines, Pistol, Knife

24/0 Boarding Shotgun, Antipersonnel Mines, pistol, knife

33/1.5 MSR, Antipersonnel Mines, Pistol, Knife

31/.5 (Assault hacking Device) Combi Rifle, antipersonnel mines, Pistol, Knife

27/0 (Forward observer, Deployable Repeater) Combi Rifle, Antipersonnel Mines, Pistol, Knife

25/2 LT Combi Rifle, Antipersonnel Mines, Pistol, Knife

The Guilangs keep the same statline. They gain the Multiterrain ability, so we can assume the terrain rules are still available in N3. They don’t get cheaper in their base-stats, lose the Minelayer skill, which will nerf them a bit. From what I understand it was a well-used profile around the globe.

Wu Ming Assault Corps

MOV4-4, CC16, BS13, PH13, WIP13, ARM4, BTS3, W2, S2, AVA3

Special Skills: Kinematika L1

39/0 Multi Rifle + LGL, Pistol, Knife

39/2 HMG, Pistol, Knife

35/0 Multi Rifle + Nimbus LGL, Pistol, Knife

33/.5 Boarding Shotgun + 1 Tinbot(Deflector L2), Pistol, Knife

29/.5 Panzerfaust, Light Shotgun, Pistol, Knife

31/0 (Forward Observer) Boarding Shotgun, Pistol, Knife

Wu Ming.. one of those profiles that suffered in the recent focus on cheaper/more orders within the ITS-scene. They were good profiles, but you got them for a really high cost, leaving you not much room for the much needed specialist in a sectorial already a bit starved.

Their points drop quite a bit; Multi Rifle drops 8 points, Shotgun 3. the Wu Ming get a new Panzerfaust profile, and it looks like this is traded in for the Rocket Launcher. They do get access to Nimbus grenades and Kinematika.

Also the much needed Forward Observer, which makes a Wu Ming linkteam an escort for though specialists. I think we’ll see them more and more in N3.

Zhanying Imperial Agents

MOV 4-4, CC 16, BS 12, PH10, WIP13, ARM2, PB 3, H 1, S 2, AVA2

Habilidades Esp.: Bioinmunity – Sixth Sense Level 2

-(sensor)   Fusil C-c-c-combi Breaker, Granadas Nimbus, Pistola, Pulso Electrico, CAP 0, C 26

-Ametralladora, Pistola, Pulso Electrico, CAP 1, C 30

-(sensor)  Escopeta de Abordaje, Granadas Nimbus, Pistola, Pulso Electrico, CAP 0, C 23

-Lanzamisiles, Nanopulser, Granadas Nimbus, Pistola, Pulso Electrico, CAP 1.5, C 28

-Hacker, Fusil C-c-c-combi Breaker, Cargas-D, Pistola, Pulso Electrico, CAP 0.5, C 32

-Ob.Artilleria, Fusil C-c-c-combi Breaker, Pistola, Pulso Electrico, CAP 0, C 25

-Teniente, Ametralladora, Pistola, Pulso Electrico, CAP 1, C 30

-Teniente (sensor), Fusil C-c-c-combi Breaker, Granadas Nimbus, Pistola, Pulso Electrico, CAP 0, C 26

(this came directly from Koni over @ Spanish forums, and my Spanish isn’t great so please bear with me! 😉 )

The new Agent for Yu Jing and ISS. Bioimmunity and 6th Sense lv2. It looks like a bit of a Swiss Knife; lots of possibilities  Load-out has been known for a while: HMG, Sniper, Missile Launcher, Combi Rifle Breaker (wow), Sensor and ‘Ob. Artilleria’..? Orbital Artillery? Is someone can help me out, please do! 😛  Thanks Fool’s Idol and Aldo: Ob. Artilleria = Forward Observer.. makes MUCH more sense! Nimbus Grenades are cool!

It looks like the agent is protected against any CC-attack, and it’s amazingly cheap (seeing the notorious price of the other Agents in 2nd Edition). More will follow! 

Nimbus Special Ammunition

Category: Exotic

Effects:

– Nimbus Ammo generates an area with the effects of both Low Visibilty Zone and Saturation Zone.

– Circle Template. Infinity Height

– Nimbus Template remains on the table until the end of the Player Turn

– Firing a Nimbus Template is an Attack

– It is a non-offensive weapon and can be thrown at any point on the table

– Critical Hits have no additional effect.

Nimbus PLUS

– Both Poor Visibility and Saturation Zone.

– MODs from Poor Visibility and Saturation Zone will also be applied to MSV of any level, or any equipment that specifies the same.

Low Vis Zone

– -3MOD to relevant Attribute

– Stacks with other MODS like range, cover, etc etc. But never with other Zone of Visibility MODS

Poor Vis Zone

– -6MOD to relevant Attribute

– Stacks with other MODS like range, cover, etc etc. But never with other Zone of Visibility MODS

Saturation Zone

– Any BS attack from, into, or through a Saturation Zone suffers a -1 Burst MOD

– Consequently, and BS attack whose LoF makes contact with a Saturation Zone suffers the -1Burst MOD

– The minimum Burst is always 1

 High Saturation Zone

– Same but with a -2 Burst MOD

Hac Tao Special Unit

MOV4-4, CC19, BS14, PH14, WIP14, ARM5, BTS6, W2, S2, AVA1

Special Skills: CH: TO Camouflage, Kinematika L1

64/0 Multi Rifle, Nanopulser, Pistol, DA CCW

68/2 HMG, Nanopulser, Pistol, DA CCW

59/0 Boarding Shotgun, Nanopulser, Pistol , DA CCW

65/2 Missile Launcher, Nanopulser, Pistol, DA CCW

70/.5 (Assaulting Hacking Device) Multi Rifle, Nanopulser, Pistol, DA CCW

65/.5 (Executive Order) Multi Rifle, Nanopulser, Pistol, DA CCW

69/2 (Executive Order) HMG, Nanopulser, Pistol, DA CCW

We already saw the Hac Tao teased. Right now, we get to see the rest of the profile! N3 hacking and Executive Order, which opens up new LT-seeking shenanigans.

 

Executive Order

Requirement

– This Special Skill activates only when the user deploys on the game table

Effects

– The moment the user of Executive Order is placed on the game table for deployment, he becomes his army’s LT, stripping the former LT of his rank

– The identity of this new LT is still considered Private Information

Hsien warriors

MOV4-4, CC19, BS14, PH14, WIP14, ARM4, BTS6, W2, S2, AVA2

Equipment: MSV2

Special Skills: MA1

57/0 Multi Rifle, Pistol, AP CCW

60/.5 Multi rifle, Nanopulser + 1 Tinbot B(Deflector L2), Pistol AP CCW

61/2 HMG, Nanopulser, Pistol, AP CCW

52/0 Boarding Shotgun, Pistol, AP CCW

57/+1 (LT) Multi Rifle, Nanopulser, Pistol, AP CCW

60/0 (LT)Multi rifle, Nanopulser + 1 Tinbot B(Deflector L2), Pistol AP CCW

61/2 (LT) HMG, Nanopulser, Pistol, AP CCW 

Hsiens were great in 2nd Edition. Now; movement boost! CC+3, MA L1 and MSV2, and lots of new LT options. The Hsien also gains access to the Tinbot, which is a hacking defensive.

No price reduction.

Ninjas

MOV 4-4, CC23, BS 11, PH 12, WIP 13, ARM 1, BTS 0, W 1, S 2, AVA 2

Special Skills: CH: TO Camo, Infilitration, Kinematika L1, MA L3, Multiterrain

Tactical Bow, Pistol, DA CCW, Knife, SWC 0, 26

Combi Rifle, Pistol, Shock CCW, Knife, SWC 0, 34

Combi Rifle, Pistol, DA CCW, Knife, SWC 0, 34

Combi Rifle, Pistol, AP CCW, Knife, SWC 0, 35

Multi Sniper Rifle, Pistol, Shock CCW, Knife, SWC 1.5, 42

Assault Hacking Device, Combi Rifle, Pistol, Shock CCW, Knife, SWC 0.5, 40

We’ve got teased a lot about the Ninjas. Tactical Bows, the new CC rules. Now, we have the intel! 😉

Still a TO camouflaged Infiltrating Skirmisher, the Ninja gains Kinematika L1 and MA Lv3. Multiterrain too! They do become a bit cheaper. 2 points base, and they get the extremely cheap Tactical Bow option! Also the hacker gets 8 point reduction! Wh00p, cheaper specialist!  They however lose their Explosive CCW; all Shock, DA and AP.

The Tactical Bow means two things:

Tactical Bow

Short 0-8 (+3), Medium 8-16 (0), Long 16-24 (-6)

Damage PH

Burst 1

Ammunition DA

Traits  Anti-Material, Silent

Silent

If you use this weapon or piece of equipment to make an Attack while outside of Target’s LoF, that target cannot react by Changing Facing or apply the Warning! rule unless he survives the attack (that is, isn’t Null state after the Attack is resolved)

 Anti-Material grants the Ninja the ability to break through walls. Great if you want to take a detour to your target.

Zhanshi Yisheng & Gongcheng

MOV 4-4, CC 14, BS 11, PH 10, WIP 13, ARM 1, BTS 0, W 1, S 2, AVA 1

Equipment: MediKit

Special Skills: Doctor

Combi Rifle, Pistol, Knife, SWC 0, Cost 15

Mech-Engineer, Combi-Rifle, D-Charges, Pistol, Knife, SWC 0, Cost 15

Tiger Soldiers

MOV4-2, CC15, BS13, PH12, WIP14, ARM2, BTS0, W1, S2, AVA3

Special Skills: AD: Combat Jump/ Multiterrain, CH: Mimetism

27/0 Combi Rifle + LFT, Pistol, Knife

25/0 Boarding Shotgun, Pistol, Knife

34/1.5 MSR, Pistol, Knife

32/1.5 Spitfire, Pistol, Knife

33/.5 (Assault Hacking Device) Combi Rifle + LFT, Pistol, Knife

29/0 Paramedic(Medikit) Combi Rifle + LFT, Pistol, Knife

27/1 (LT) Combi Rifle + LFT, Pistol, Knife

The new Tiger Soldier concept looked awesome!  It changes not much (stat remain the same, as do the Skills). They lose their HMG, but get access to the Spitfire!  They do, however, get the price reduction on the hacker and sniper (who uses a AD sniper?)

Yan Huo Invincibles Fire Support Heavy Regiment

MOV4-2, CC15, BS14, PH13, WIP13, ARM5, BTS3, W2, S5, AVA2

53/2 MULTI HMG, Pistol, Knife
54/2 HMC, Pistol, Knife
52/2 2-Missile Launchers, Pistol Knife
53/2 LT, MULTI HMG, Pistol, Knife
54/2 LT, HMC, Pistol, Knife

Okay… That’s big! Yu Jing gets access to a Heavy Infantry, the size of Tarik and Ajax, with access to heavy TAG weaponry. Looks like Yu Jing finally gets their units that really makes them the HI-faction!

Multi HMG, Dual Missile Launcher or Heavy Rapid Magnetic Cannon, for the cost of a Gecko. Unlike said Gecko, these big boys won’t be able to be possessed.

*Mic drop*

Sun Tze

MOV4-4, CC15, BS12, PH12, WIP17, ARM4, BTS6, W2, S2, AVA1

Speciai Skills: CH: Mimetism, Strategoes L3, Total Immunity, V: NWI

55/0 Boarding Shotgun, 2 Nanopulsers, Flash Pulse, Pistol, Knife

60/0 Multi Rifle, 2 Nanopulsers, Flash, Pistol, Knife

55/0 (LT, Advanced Command) Boarding Shotgun, 2 Nanopulsers, Flash Pulse, Pistol, Knife

65/0 (LT, Advanced Command) Multi Rifle, 2 Nanopulsers, Flash, Pistol, Knife

Sun Tze.. Advanced Command, gaining you one Command Token at the start of your game. That’s an incredible feat! The Heavy Infantry gains mobility, and also Mimetism to make him more survivable. Strategos Lv3 remains the same, dispite other rumours previously!

Saito Togan, Mercenary Ninja

MOV4-4, CC24, BS11, PH13, WIP13, ARM1, BTS0, W1, S2, AVA1

Special Skills: CH: TO Camouflage, Infiltration, Kinematika L1, MA4, Multiterrain

39/0 Combi Rifle, Smoke Grenades, Pistol, EXP CCW, Knife

 2 points cheaper, and CC+6 (dafuq?), Kinematica Lv1 and Martial Art Lv4. Also, multiterrain!

Still the TO beast he was, but better, and cheaper.

Miyamoto Musashi

Irregular, MOV6-4, CC25, BS9, PH14, WIP15, ARM1, BTS3, W1, S2, AVA1

Special Skills: Dual Wield, Kinematika L2, MA5, V; NWI

24/0 Chain Rifle, Flash Pulse, Pistol, AP CCW, EXP CCW

 2 points off, CC+3, BTS+3, Dual Wield (2 swords) Martial Art lv5, Kinematica Lv2 (dashes 2 inch extra to get into CC) and no wound Incapacitation.

Great and lethal merc.

Thijs "Scorch" van Tienen

Infinity enthusiast and longtime cyberpunk fan. Also enjoys some good quality tea and Thai food. Runs Data Sphere together with Arachas.

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7 Responses

  1. aldo says:

    Obs Artilleria in the Imperial agent means Forward Observer

  2. Errhile says:

    Also, keep in mind that a lot of the “missing” stuff might be from later books. For example, Guilang with minelayer profile came in Human Sphere, so I think he’s still likely to show up once the update .df gets published.

    Same with a few of the other ones…

  3. Mc_Clane says:

    News on domaru butai profile?

  4. Dozer says:

    I heard my Keisotsu were off the list … darmn it! I like the ninja bumps and the Miyamoto buff is awesome. Just wish the JSA was more present in this book. Awe well.

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