How to start with the Merovingian Rapid Response Force

- List: Lets hit the ITS!
This is a very versatile list using many models from the previous lists. It has 4 specialists in it, more than enough for an ITS tournament.
GROUP A
2 Moblots with Mimetism
1 Moblot with Boarding Shotgun and Panzerfaust
1 Moblot with HMG Sapper
1 Moblot Engineer
After much consideration about including a briscard team in this list, I went for the moblots instead. They offer more flexibility. Protected by relatively high armour and mimetism, they are able to get close to the enemy where their short range weaponry comes to shine. The moblot engineer is the most combat effective engineer for Ariadna, and he can move with the linked team to claim objectives. The sapper skills of the HMG may come to shine when the moblots are fulfilling a static role or when things have gone bad and the link gets broken. The panzerfaust trooper was chosen not only to provide a different model. The panzerfaust is one of the few penetrating weapons in this list. Your fireteam is likely to get attacked by heavy fire, so the panzerfaust may find a worthy target in ARO.
2 Chausseur Minelayers
I think I have spent enough space praising this unit.
GROUP B
1 Aguacil Hacker
This mercenary from a different faction is your only access to hackers. As a specialist, she can claim objectives. Besides that, she can make the lives of combat jumpers harder, mount electronic defense and maybe get an attack in against HI troopers or even TAGs.
1 Paracommando with HMG
1 Paracommando Forward Observer
Your flanking force. They are supposed to get the orders they need from the Metros. The FO is the third specialist in the game, and she gets to walk into the middle of the battlefield.
1 Jaques Bruant Lieutenant
Return of the badass. Maybe youβd prefer to make someone else the lieutenant because the molotok is the main penetrating weapon of your force. Problem is that the only other viable choice is a metro.
1 Metro with HMG
1 Metro Paramedic
1 Metro Rifle
These guys generate orders for the heroism of the Jaques and the paratroopers. If things go very bad for the moblots, the metros can form a fireteam together with Jaques. The paramedic makes for a fourth specialist, just to make sure you wonβt run out.
Well, the only thing stopping me from starting a MRRF force is the fact I have 3 other armies already…
So many cool armies, so little time to play them all… π
Tell me about it! π
I must say, DO NOT take the Metro w/ the LGL profile. He uses .5 swc and is useless in a link team. Use the model sure, but pay for the 8 pt rifle Metro. Sure, if you have no where else to put the points or swc……..You’ll still never use it
The Zouave Forward Observer is a great profile. Even for the .5 swc. This dude is awesome and super versatile within 16″. Plus a Specialist for 21 friggin points!
You don’t really want to compare him to the Chausseur Minelayer, since they seem to have different roles
I tend to agree on the metro lgl. unlikely to get these two blasts in.
I could also get a chaseur FO instead of a zouave. The chasseur got camo.
Also, the metro lgl is ejected from the link as soon as he spec fires. Would he still get the 2 shots in this case?
no. but he can shoot twice against visible targets. You may have noticed that I have only included the lgl in the first list. That is because I wanted to use all the models from the starter box. I think my text makes it quite clear that I do not really recommend the metro lgl.
Well, N3 actually nerfed the LGLs pretty much. But this is true across all the factions & sectorials.
Still, there are no “shadow zones” any longer, and if you manage to get more than one target under the template of your LGL in LoS mode, optimum range and having the Link Team bonuses, I’d consider it totally worth it.
Sure, it is pretty a situational weapon, and you have to wage whether it is worth the extra 4 points (and 0,5 SWC), but I wouldn’t call it useless…
I wouldn’t get the link team bonus. As soon as he spec fires he pops out of the link team
Well, please note I mentioned LoS (line-of-sight) mode. Or, if you prefer RL military terminology, direct fire mode.
In that case, all the Link bonuses do apply, and the user isn’t excluded form a Link Team. Sure, it isn’t as deadly (or long ranged) as ML or HRL in their Blast Mode (especially in Active turn), but it is also cheaper a bit than these. And still capable of killing more than one bird with one stone.
Plus, not every Linkable unit has access to a missile or rocket launcher. Metros are such a case.
Well there we have it then π
Thanks for the write-up, PoD!
What do you think of the Loup-Garous though? Vital, Aggressive Launcher, Boarding Shotgun, Flash Grenades, and X-Visors all round. And they can be linked.
A good offensive link, or just not workable cause of zero specialists?
Also: Briscards?? π
Cheers!