Dobrze by było jednak to ustalić.
by Darek_CTR » July 26th, 2016, 8:20 am
by MetalSlave » July 26th, 2016, 9:01 am


by Darek_CTR » July 26th, 2016, 9:43 am
MetalSlave wrote: trzeba zadbać o to, aby przeciwnik odpowiednio wcześnie przed grą był poinformowany z czym będzie się mierzył
by Łysy » July 26th, 2016, 8:52 pm
by MetalSlave » July 26th, 2016, 9:53 pm


by MetalSlave » July 27th, 2016, 1:12 pm


by Łysy » July 27th, 2016, 1:19 pm
by MetalSlave » July 27th, 2016, 1:48 pm


by MetalSlave » July 27th, 2016, 2:18 pm


by beszcza » July 28th, 2016, 3:18 pm
by Darek_CTR » July 31st, 2016, 10:46 am
by MetalSlave » July 31st, 2016, 2:55 pm


by Darek_CTR » July 31st, 2016, 2:59 pm
by Darek_CTR » July 31st, 2016, 9:40 pm
by MetalSlave » August 1st, 2016, 5:20 am


by MetalSlave » August 1st, 2016, 7:03 am


by Qbel » August 4th, 2016, 9:32 pm
by MetalSlave » August 5th, 2016, 7:27 am


by Darek_CTR » August 5th, 2016, 9:32 am
by MetalSlave » August 5th, 2016, 10:14 am


by Darek_CTR » August 5th, 2016, 10:48 am
by MetalSlave » August 5th, 2016, 11:02 am


by eciq » August 5th, 2016, 11:26 am

by MetalSlave » August 5th, 2016, 1:08 pm


by Darek_CTR » August 5th, 2016, 1:35 pm
MetalSlave wrote:Czy ktoś ma coś przeciwko bardziej skomplikowanym misją ??
by beszcza » August 5th, 2016, 3:47 pm
by Qbel » August 5th, 2016, 9:01 pm