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How do you think that USAriadna will really look like?

The lost colony, a melting pot of familiar cultures. Discuss proper guerrilla tactics here!
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How do you think that USAriadna will really look like?

by Prophet_of_Doom » December 8th, 2014, 2:24 pm

Ok, so we know that we don t have to wait for much longer. But how will US Ariadna really look like? Just the Grunts, the Foxtrots, and maybe new Minutemen? Would be a bit of a small faction.

My ideas:

Maybe some Airborne Rangers to accompany Van Zant? But we already got Paracommandos and Spetsnaz in Ariadna.

Cops with Stetson hats, shotguns, stun batons and maybe even motorbikes? Unlikely. There are so many line troopers already.

Light Quads with Autocannons, HMG or Rocket Launchers? Would be pretty cool but a a difficult and risky model for CB.

Space Marines supporting O-12 on the Paradiso Front? Would be odd not to have any kind of marines for USAriadna, and some troops with BTS would be so welcome to Ariadna. But then, Space Marines are very risky on a legal level and cheesy on top.

So, I really dont know, but something new must be there or else USAriadna would be a bit of a bore.
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Re: How do you think that USAriadna will really look like?

by Errhile » December 8th, 2014, 2:39 pm

Why a risk models?
Bikes are already out there. And there are heavy weapons bikes (Aragoto Spitfire).
Keep in mind that an Autocannon, HMG or Rocket Launcher bike would be rather expensive, I guess. And with the N3 weapon ranges, you'd be hard-pressed to set up in the optimum range band with these.

Also, if it was me, I'd make Quads go MOV 6-6 and Multiterrain instead of the mroe typical MOV 8-6 bikes.

All in all, USAriadna is the sectorial that I'm least enthusiastic about, myself. Even less than Caledonian Highlanders (painted tartan on McMurrough's kilt. That's about how much kilt painting I can take!). I'm still tempted to start a Merovingian sectorial, though it would be fighting over for resources with Kazaks (who seem to be very in-your-face styled, much like Corregidor).

Then again, I have 2 well-developed sectorials already, plus 3rd in the works. Kinda can't go much farther now...
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- Rubayyat of Omar Khayyam, but it is a shoddy translation :(
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Re: How do you think that USAriadna will really look like?

by ski2060 » December 8th, 2014, 9:57 pm

According to Carlos in the new Mayacast (12/8/14), Foxtrots and Minutement have been redesigned. Also, there is a new USAriadna troops type called a Hardcase Frontiersman. N3 book will have new troops for each faction, so aside from the hardcase, we can expect at least one more troop type (hoping Grunts).

Offroad bikes or quads would be nice. Archaic TAG (powerloader style) wold be nice as a heavy weapon platform.
Airborne Rangers to go with VZ would be cool.
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Re: How do you think that USAriadna will really look like?

by Prophet_of_Doom » December 9th, 2014, 2:14 am

I agree quads should be Mov 6-6 and possibly off-road. Their mobility would not conflict with using long range weapons. The combination would be useful. Of course, they would not be cheap. In fact, they would be a substitute for TAGS!

THX, had not heard about the hardcase frontiersman. Sounds weird, but legit. Grunts are a given, as they have at least concept art. I expect them to be released sooner rather than later.

Still, only one more unit would make a small faction. Well, there is so much other Ariadna, I am a bit surprised that they bother to make Ariadna even larger.

I am not keen to collect them, as I already have all Ariadna. But still curious and will be tempted to buy some models as I play vanilla anyway.
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Re: How do you think that USAriadna will really look like?

by Hero of Man » December 12th, 2014, 11:36 pm

I for one am Super Excited to see some USAriadnian Rangers to Paradrop with Van Zant. While I'd love Quads with Multiterrain from a fluff stand point, how often do people generally see that rule put to use? Beyond the rare gimmick game just to use it for once, that is. :/
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Re: How do you think that USAriadna will really look like?

by Errhile » December 13th, 2014, 12:14 pm

Well, we're yet to see that regarding N3.

Besides, early evidence is that ther is still a Multiterrain rule, though I guess it became heavily discounted compared to 2ed.
They say there will be Heaven and the Fount of Kausar,
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Fill up the wine cup and place it in my hand
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