In N3, why do crits need to cancel each other if both players roll one in a Face to Face roll? If this was a real life shooting situation there exists a very real possibility that the two gunmen involved could each take a bullet. I want that in my game, so here's my proposal.
1) Critical hits do not cancel each other in Face to Face rolls when both models shoot.
2) Each model suffers a normal hit and must make the appropriate ARM or BTS save to avoid taking a wound.
3) Laugh or swear as none, one or both models die.