by Scorch » October 4th, 2014, 8:02 am
by Icchan » October 4th, 2014, 11:13 am
by Dozer » October 6th, 2014, 12:36 pm
by Icchan » October 6th, 2014, 1:21 pm
Dozer wrote:Seems the EVO repeaters spend an order to upgrade (SUPPORTWARE) a hacker within their squad.
I also like the idea of Hackers doing damage directly - rather than Guided Missile strikes only. I wonder what Hacking Device Plus will now do with N3.
by Errhile » October 6th, 2014, 1:59 pm
by Scorch » October 6th, 2014, 2:24 pm
by Errhile » October 6th, 2014, 2:25 pm
by Scorch » October 6th, 2014, 2:47 pm
Errhile wrote:You aren't the only Cyberpunk fan around here, y'know
by Dozer » October 6th, 2014, 3:31 pm
by macfergusson » October 7th, 2014, 6:01 pm
by Scorch » October 7th, 2014, 6:05 pm
macfergusson wrote:Am i missing something? I thought we should be seeing new videos this week in BoW for a new Infinity Week. Was that postponed or did i misunderstand the time frame?
by Certs » October 7th, 2014, 8:04 pm
by Section9 » October 8th, 2014, 12:51 am
Errhile wrote:Yes, but there are two variants in the AHP class:
1. Brain Blast
2. Sucker Punch
and two more Infowar protocols that can be used against a Hacker:
1. Gotcha
2. Oblivion
which, at least, is going to make the game interesting
Their main roll is doing electronic war and info-war operations. The Interventors are feared on the battlefield for their capacity to completely stop a whole army. With the communication lines cut off and the remote system collapsed, the soldier is alone. He hasn’t got aerial or artillery support or armoured support; he doesn’t know where his mates are or what’s happening in combat. He’s back in the Middle Ages. This is when all this technology, worm-eaten by an info virus goes against him. And the last thing his eyes will see is the electronic signature of the Interventor projected on to his tactical visor.
by Lampyridae » October 8th, 2014, 3:49 pm
by Scorch » October 13th, 2014, 8:30 am
by Arachas » October 14th, 2014, 10:25 am
by Alphast » October 14th, 2014, 10:30 am
by Errhile » October 14th, 2014, 11:33 am
by Scorch » October 14th, 2014, 11:41 am
by Scorch » October 14th, 2014, 11:50 am
by IJW Wartrader » October 14th, 2014, 12:17 pm
Errhile wrote:Yup, though it would make Link Teams less powerful, I guess. If your Link Leader is down, you need to spend a Command Token to re-set a Team.
by Errhile » October 14th, 2014, 12:27 pm
by IJW Wartrader » October 14th, 2014, 12:30 pm
by Scorch » October 14th, 2014, 12:31 pm
IJW Wartrader wrote:True. It does sound like N3 will take a while to get our heads around.
by Lupus » October 14th, 2014, 3:57 pm
by Lampyridae » October 14th, 2014, 4:09 pm
by Harlekin » October 14th, 2014, 7:30 pm
by macfergusson » October 14th, 2014, 8:16 pm
Harlekin wrote:For me it get's harder to assess the changes with every detail revealed.
While things will stay about the same on first glance, all the details imply massive changes for actual game play.
Can't wait to get my copy to see everything.