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Terrakami games - News and previews (Passanger Wagon)

MDF train kits, crates & much more.
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Re: Terrakami games - News and previews (MagLev Mk2 preview)

by Section9 » March 13th, 2014, 6:57 pm

Crushar wrote:You know a lot of sci fi movies have taken place on passenger trains...

Perhaps keeping the train but also create some passenger cars to play through? With lift off roofs? I mean if we are asking for the world....

Excellent idea!

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“Stopped? Never. Slowed me down while I load the guns? Every time.”
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Re: Terrakami games - News and previews (MagLev Mk2 preview)

by Terrakami » March 13th, 2014, 9:52 pm

Just stay tunned ;)
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Re: Terrakami games - News and previews (MagLev Mk2 preview)

by Section9 » March 14th, 2014, 2:45 am

Eeeeeeeeeeeeeeeeeexceeeeeeeeeeeeeeelllllllllllllent... [/Mr. Burns voice]
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
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Re: Terrakami games - News and previews (MagLev Mk2 preview)

by Terrakami » March 23rd, 2014, 11:30 pm

Some examples of our 25 and 30 mm cargo boxes painted by our friends from Knight Brush Studio

Remember, these beauties are available for less than 1 euro a piece...

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Last edited by Terrakami on April 4th, 2014, 10:40 am, edited 1 time in total.
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Re: Terrakami games - News and previews (MagLev Mk2 preview)

by Terrakami » March 25th, 2014, 9:32 pm

First test shot of the MagLev train MkII. My fear faded aways after having it in hand. Despite all the strange angles the stability is really good and needs no glueing. Only needs some minor adjustments for the acrylic pieces and a bit more engraved details.

This model will be available very soon for less than 18 euro the locomotive and under 55 euros for the complete set (2 locomotives and 4 cargo wagons).

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Re: Terrakami games - News and previews (MagLev Mk2 test sho

by jmeis982 » March 28th, 2014, 3:45 pm

Damn...that is very nice.....shipping will be so expensive.....
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Re: Terrakami games - News and previews (MagLev Mk2 test sho

by Terrakami » April 1st, 2014, 1:42 pm

The partner who painted the boxes show above asked me for some stencil templates to add details.
My containers have not engraved logos (but my be requested) as if added they will have the same logo always or I would have to duplicate most references.
I am adding some stencil templates to the unussed space in the sprue of the cargo boxes to help to paint generic logos on them.

I am not a painter myself so not know if you were really interested in adding that templates to other products. Would you find them useful?

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Last edited by Terrakami on April 1st, 2014, 1:53 pm, edited 2 times in total.
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Re: Terrakami games - News and previews (MagLev Mk2 test sho

by VisOne » April 1st, 2014, 1:45 pm

1. If you have the space on the sprues to add templates for painting do it.
2. Adds character/uniqueness to your product do it.
3. If you think a little extra cutting time won't affect your bottom line do it.

If you're happy that you meet those 3 points do it!

Not on every product but things like those crates why not?
What I do: Chef by trade, arsehole by choice and I play and TO for Infinity when I'm not being either.
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Re: Terrakami games - News and previews (MagLev Mk2 test sho

by Scorch » April 1st, 2014, 6:12 pm

Civilian train and a industrial train? Great!
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Re: Terrakami games - News and previews (MagLev Mk2 test sho

by Terrakami » April 4th, 2014, 7:20 am

The MkII MagLev Train is released and available on our web store. The kit (125 cm total length) includes:

-2 locomotives with acrylic objetive console pieces
(The sprue also includes stencil templates to add more details to the cabs)
-4 cargo wagons
-Connection magnets (round 4x2mm), 20 units.

49.90 euros for the full pack, and also available each component alone.

This model is extremely easy to assemble (one of the complais of the previous model) because it have bee optimiced to hold half the number of pieces than the Indutrial Mk1 train. 10 minutes following the instructions and the locomotive is ready for gaming.

Hope you like it!

P.D: The industrial Mk1 in now including a set of connection magnets free of charge. Any customers that bought the Mk1 train will receive a magnet pack in any future order they make on the store (no need to contact, it will be automaticaly included based to their orders history).

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Last edited by Terrakami on April 4th, 2014, 10:58 am, edited 3 times in total.
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Re: Terrakami games - News and previews (MagLev Mk2 released

by Arachas » April 4th, 2014, 8:03 am

I think it looks amazing! You've really improved upon the design. Although I still love the clamps on the v1 train.
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Re: Terrakami games - News and previews (MagLev Mk2 released

by Kauyon » April 5th, 2014, 2:57 am

I can't wait to get more paychecks under my belt. You can guarantee that I will be purchasing a set of the MK.II Mag-lev set and a few cargo crates to go with them as well. I also agree with what was said earlier a Passenger Car would be an amazing addition to the set.
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Re: Terrakami games - News and previews (MagLev Mk2 released

by Terrakami » April 27th, 2014, 4:48 pm

By popular request here is the first draft of the passanger wagon fitting the design of the MKII Maglev Train.
Along next week I will be running th first tests and hope to make it available veery soon...

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Re: Terrakami games - News and previews (MagLev Mk2 released

by coleslaw » April 27th, 2014, 5:02 pm

Nice, but we really need them for MKI also!
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Re: Terrakami games - News and previews (MagLev passanger wa

by Scorch » April 27th, 2014, 6:17 pm

Terrakami wrote:By popular request here is the first draft of the passanger wagon fitting the design of the MKII Maglev Train.
Along next week I will be running th first tests and hope to make it available veery soon...

Image

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Holy!!! I love this!!! It's such a neat design!
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Re: Terrakami games - News and previews (MagLev passanger wa

by Scorch » April 27th, 2014, 6:17 pm

Terrakami wrote:By popular request here is the first draft of the passanger wagon fitting the design of the MKII Maglev Train.
Along next week I will be running th first tests and hope to make it available veery soon...

Image

Image

Holy!!! I love this!!! It's such a neat design!
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Re: Terrakami games - News and previews (MagLev Mk2 released

by CoveredInFish » April 28th, 2014, 9:40 am

coleslaw wrote:Nice, but we really need them for MKI also!

+1
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Re: Terrakami games - News and previews (MagLev passanger wa

by Arachas » April 28th, 2014, 11:02 am

Holy crap that is awesome!
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Re: Terrakami games - News and previews (MagLev passanger wa

by Section9 » April 29th, 2014, 2:48 am

Totally digging the passenger cars! What are the differences between the 'engines' of the two trains?
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
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Re: Terrakami games - News and previews (MagLev passanger wa

by Terrakami » April 29th, 2014, 11:37 am

Section9 wrote:Totally digging the passenger cars! What are the differences between the 'engines' of the two trains?


The MkI tractor unit was designed durign the early time of Maglev lines. At that date a true ultra-speed train were extremely expensive so a wide range of heavy traction units were designed to operate on the timeframes left unused by the most modern trains At that made possible for the whole system to be profitable.
8 years later with the upgrade to the new modular induction power railing the dream of a whole ultra-seed train network was possible and the MkII trains range filled most of the existing routes and could be focus on mass passanger transportation.
Most of the MKI old modells were retrofitted for military uses where the lower speed was balanced with they huge tracktion power and their better stability on damage tracks.




Jokes apart... I wanted different models for industrials and civil looking trains. The cargo wagons are mostly compatible, this new passager wagons can be used on the MkI but they woud have different styles. For now I will focus on the MkII for passangers and the MkI for cargo but would be more options on the future.
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Re: Terrakami games - News and previews (MagLev passanger wa

by Terrakami » May 29th, 2014, 10:00 pm

Passanger wagon is almost finisehd but in the meanwhile I managed to run some tests of a new model for a power generator / cooling unit / air purifier / cool machine ;) to protect or sabotage.

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Re: Terrakami games - News and previews (Power generator)

by Scorch » May 30th, 2014, 6:09 am

Nice one! It's a good size, perfect for Infinity! I like the paint job, cool glow effect!
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Re: Terrakami games - News and previews (Power generator)

by Arachas » May 30th, 2014, 8:09 am

Cool design, sweet paintjob. Maybe add in some acrylics, though?
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Re: Terrakami games - News and previews (Power generator)

by Section9 » May 30th, 2014, 8:57 pm

Arachas wrote:Cool design, sweet paintjob. Maybe add in some acrylics, though?

Yeah, like on the inset panels of the small section.
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
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Re: Terrakami games - News and previews (Power generator)

by Terrakami » June 2nd, 2014, 7:48 am

This model is made with the idea to fit with several "machinery" posibilities (generator, cooling, air filtering...) but there wil be more generatos model using acrylics for the power core ;)
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Re: Terrakami games - News and previews (Power generator)

by jherazob » June 2nd, 2014, 8:55 am

Yep, acrylic panels for the core, and space to stick one of those battery-powered tealights inside. Should look suitably awesome.
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Re: Terrakami games - News and previews (Power generator)

by Arachas » June 25th, 2014, 1:30 pm

We've reviewed the Mark I Terrakami train. Check it out on the blog here: http://www.data-sphere.net/terrakami-maglev-train-mark/
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Re: Terrakami games - News and previews (Power generator)

by Section9 » June 25th, 2014, 6:02 pm

Arachas wrote:We've reviewed the Mark I Terrakami train. Check it out on the blog here: http://www.data-sphere.net/terrakami-maglev-train-mark/

Obviously, you must now get the Mk2 train! :twisted: :mrgreen:
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Re: Terrakami games - News and previews (Power generator)

by Scorch » June 25th, 2014, 6:40 pm

Section9 wrote:
Arachas wrote:We've reviewed the Mark I Terrakami train. Check it out on the blog here: http://www.data-sphere.net/terrakami-maglev-train-mark/

Obviously, you must now get the Mk2 train! :twisted: :mrgreen:


On it's way! ;)
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Re: Terrakami games - News and previews (Power generator)

by Terrakami » June 26th, 2014, 9:52 pm

Scorch wrote:
Section9 wrote:
Arachas wrote:We've reviewed the Mark I Terrakami train. Check it out on the blog here: http://www.data-sphere.net/terrakami-maglev-train-mark/

Obviously, you must now get the Mk2 train! :twisted: :mrgreen:


On it's way! ;)


It really on its way. hope you receive it soon ;)
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