I have a question about ammunition types and weapons.
Case 1 If a Missile Launcher has for example two types of ammo: AP+EXP and EXP with template. Question is when do I have to choose ammo type before game starts/each turn/each shoot?
For now boarding shotgun and Missile Launcher have to be chosen before game starts but its not very intuitive. I suppose soldiers do take few different ammo types.
Case 2 For a REM that has Auto Mode and Guided Missile Launcher. I take a REM to use Guided Missile Launcher is he allowed to use Auto Mode to shoot a character without targeted state or is it defenseless?