by IJW Wartrader » July 30th, 2014, 7:03 pm
by macfergusson » July 30th, 2014, 7:05 pm
IJW Wartrader wrote:Basic maths says that it has to be a cap on the total. Otherwise the order of operations would change the result and that's not possible with basic addition/subtraction.
by MarcoSkoll » July 30th, 2014, 7:15 pm
It'd be bloody stupid if it weren't the final modifier, as during calculations would make the end result depend on which order you added the modifiers together in.macfergusson wrote:There's some question if it is a cap on the FINAL modifier, or during calculations.
by macfergusson » July 30th, 2014, 7:16 pm
MarcoSkoll wrote:It'd be bloody stupid if it weren't the final modifier, as during calculations would make the end result depend on which order you added the modifiers together in.macfergusson wrote:There's some question if it is a cap on the FINAL modifier, or during calculations.
macfergusson wrote:IJW Wartrader wrote:Basic maths says that it has to be a cap on the total. Otherwise the order of operations would change the result and that's not possible with basic addition/subtraction.
I would agree, and that is how I expected it to be, but there are some people who look for loopholes in every wording choice. I have a couple in my local.
by MarcoSkoll » July 30th, 2014, 7:25 pm
by macfergusson » July 30th, 2014, 7:27 pm
by IJW Wartrader » July 30th, 2014, 7:29 pm
by Barakiel » July 30th, 2014, 7:31 pm
by macfergusson » July 30th, 2014, 7:33 pm
IJW Wartrader wrote:If their grasp of maths is that bad, why the bleep would a rules quote help?!?
by solkan » July 30th, 2014, 7:36 pm
The total sum of all Modifiers applied to a Roll can never exceed +12 or -12.
by macfergusson » July 30th, 2014, 7:40 pm
solkan wrote:To quote from the page clearly visible at 45:36 on the Friday video:The total sum of all Modifiers applied to a Roll can never exceed +12 or -12.
I suggest practicing reading the rules aloud in a calm and clear manner. You may need the practice on being calm while dealing with these people, anyway.
by jake » July 30th, 2014, 7:41 pm
wackenandy wrote:Kinda like this philosophy. Especially for more uniform armies like Pan-O or Morat. It makes the whole looks more together.
by jake » July 30th, 2014, 7:44 pm
daktanis wrote:
I think CB is doing a pretty good job on female models, especially when we compare it to GW. CB probably could do a little more, but the range as a whole is pretty inclusive and I don't think they should constrain themselves to forcing each box set to be 50/50 gender split.
by McNamara » July 30th, 2014, 7:53 pm
by macfergusson » July 30th, 2014, 7:55 pm
McNamara wrote:MSV1/2 Link teams might just have gone up in stock significantly, if SS2 really negates Surprise Shot.
by nobunaga3.2 » July 30th, 2014, 7:59 pm
solkan wrote:I suggest practicing reading the rules aloud in a calm and clear manner. .
Barakiel wrote:This doesn't necessarily apply to this thread, but I'm quite surprised at the negative reaction a lot of players are having to Surprise Shot (or whatever we're calling the new Camo rule.)
In my opinion, it remains useful as an ability as an alternative to combat camo.
jake wrote: Is there any good reason at all to not choose female 50% of the time, (outside of units where gender is based on fluff)? I can't think of one.
Errhile wrote:Because profession of a soldier is culturally attributed to male sex in every Earth culture I know about?
by macfergusson » July 30th, 2014, 8:02 pm
by nobunaga3.2 » July 30th, 2014, 8:03 pm
macfergusson wrote:The gender thing is going off the rails again...
by Claudius Sol » July 30th, 2014, 8:03 pm
by jake » July 30th, 2014, 8:23 pm
McNamara wrote:I think you are exaggeration the Sogarat - Suryat issue a little bit. Sure they re-used the armor, out of laziness/economic reasons, but not all people find it that ugly or bad executed. Be careful to not pull a Guges/Kanulwen here! (sorry you two its just so fitting, no hard feelings)
by McNamara » July 30th, 2014, 8:59 pm
Claudius Sol wrote:Guys, the topic is Icestorm. Don't let it get out of control, OK? The whole SO thing is a touchy subject for a lot of people. Let's avoid that. Back to Icestorm.
by Machinist » July 30th, 2014, 9:05 pm
by MattS » July 30th, 2014, 9:07 pm
McNamara wrote:Claudius Sol wrote:Guys, the topic is Icestorm. Don't let it get out of control, OK? The whole SO thing is a touchy subject for a lot of people. Let's avoid that. Back to Icestorm.
The people that are scared by the subject are part of the problem. And the subject is part of I:O because the only females in that box are posing.
That's all I am gonna say on the subject, but it had to be said.
by Claudius Sol » July 30th, 2014, 9:13 pm
Machinist wrote:To add some more fuel:
Let's say a model with camouflage and a sniper rifle is shooting at the model with holo echos.
The sniper shots at the projections.
Does the model with holoprojector still suffers Surprise Shot penalty (note that I could get it wrong and it's -3 to all models that want to ARO at the camouflage model ) ?
I'd say yes, but at the same time those shots missed. The ghost howled Buu! but got confused along the way. Maybe the other guy was still: "Dios, someone's here!".
by macfergusson » July 30th, 2014, 9:16 pm
Claudius Sol wrote:Ah, I see what you're saying. I'm pretty sure all models attempting to ARO against the revealing camo model would be affected by the -3 modifier. Even though the shots performed by the camo model don't hit anything, it's a surprise, either way!
by Claudius Sol » July 30th, 2014, 9:19 pm
macfergusson wrote:Claudius Sol wrote:Ah, I see what you're saying. I'm pretty sure all models attempting to ARO against the revealing camo model would be affected by the -3 modifier. Even though the shots performed by the camo model don't hit anything, it's a surprise, either way!
by daktanis » July 30th, 2014, 9:19 pm
Every time they make a new model they're making a conscious choice to make it either male or female, and a vast majority of the time they're choosing male.
by IJW Wartrader » July 30th, 2014, 9:27 pm
Machinist wrote:Let's say a model with camouflage and a sniper rifle is shooting at the model with holo echos.
The sniper shots at the projections.
Does the model with holoprojector still suffers Surprise Shot penalty (note that I could get it wrong and it's -3 to all models that want to ARO at the camouflage model ) ?
by Claudius Sol » July 30th, 2014, 9:50 pm
by macfergusson » July 30th, 2014, 9:51 pm
Claudius Sol wrote:Oh! Does the Surprise modifier only affect FtF rolls? That seems odd to me, but I don't have Icestorm yet.