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Vanilla Nomads 300 pts

PostPosted: August 30th, 2014, 1:37 am
by Hero of Man
So I built this list.

Image NOMADS
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GROUP 1 ImageImageImage10 Image0 Image0

ImageINTERVENTOR Hacker (Hacking Device Plus) Lieutenant Combi Rifle / Pistol, Knife. (0.5 | 26)
ImageVORTEX (Hyper-Dynamics L2, Hacking Device, CH: Mimetism) Combi Rifle / Pistol, Knife, Stun Pistol. (10 | 12XP)
ImageLUPE BALBOA Combi Rifle, Nanopulser, Panzerfaust, Smoke Grenades / Pistol, CCW. (23)
ImageIGUANA HMG, Heavy Flamethrower / . (2 | 73)
ImageIGUANA OPERATOR HMG / Pistol, Knife.
ImageINTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 44)
ImageCARLOTA KOWALSKY Combi Rifle + Light Flamethrower, Adhesive Launcher, D-Charges + Moriarty / Pistol, Knife. (37)
ImageMORIARTY Electric Pulse.
ImageZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19)
ImageZERO (Minelayer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 19)
ImageMORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 24)
ImageMORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 24)

6 SWC | 299 Points

Open with Army 4

I was just screwing around with the idea of a really agile, dodging spec ops acting as a quick repeater for the Interventor LT, and everything just kinda fell in place. Six specialists, two starting mid-field, which will be packed with four crazy koalas and two mines. Heavy weapon support from the one of N2's favorite Combat Camo gunfighters, the HMG Intruder, with Lupe giving him smoke on demand. Morans, Spec Op, and Iguana are all repeaters for hacking of planets. Iguana also gonna Iguana.

Problems I foresee are Obvious LT, and with half my list either starting midfield or in AD, my backfield won't have the best coverage, which could get me rolled by a well placed AD if I'm not careful with deployment.

Any other obvious weaknesses I should look out for? I don't intend to use this list soon, as it seems pretty mean to break out until my wife is more accustomed to her newer units.

Re: Vanilla Nomads 300 pts

PostPosted: August 30th, 2014, 3:33 am
by Arachas
I like it a lot. Perhaps a bit light on the dakka-front, considering you only have two guns of a bigger "caliber" than the combi rifles.

And if your Interventor gets Fidayed it's over for about 50% of your plan. Guard him/her well.

Re: Vanilla Nomads 300 pts

PostPosted: August 30th, 2014, 11:36 pm
by Hero of Man
Yeah, my other idea is for the spec ops as a poor man's Kirpal Singh(that's right, right?) with Parachutist and Chain of Command. The hyper dynamic spec op that started all this might not make it into the final cut. :P

As an all comers list I'd fear being Fidayed and keeping my Interventor hidden, but as my wife is my only real opponent, my biggest fear is her Ekdromoi with this list; everything else is gonna have trouble with the middle of the table.