I used a Corregidor Wildcat team yesterday, in a game against Military Orders.
The layout was
WILDCAT Lieutenant 0 19
WILDCAT Combi 0 19
WILDCAT Combi 0 19
WILDCAT BS 0 18
WILDCAT HRL 2 20
for a total of 95pts and 2 SWC.
I lost the HRL pretty quickly, so my long-range firepower went to hell, but I managed to re-form the rest, get rid of Joan of Arc who wandered too close (she jumped away after getting wounded for the first time, so I had to chase her with the Boarding Shotgun), lost another Wildcat to a Panzerfaust hit, but the remianing 3 made it into the enemy DZ and laid waste to un-linked Magister Knights (with a close-range shotgun blast)...
So, I've been thinking - perhaps a similar layout of a team would work for the Sekban?
They are a bit more expensive, and not as good shots as the Wildcats, and their AP Rifles aren't as good up close as the Combis, but still...
SEKBAN Lieutenant 0 22
SEKBAN APRifle 0 22
SEKBAN APRifle 0 22
SEKBAN BS 0 21
SEKBAN HRL 1.5 24
That's 111pts, 1,5 SWC.
A bit more Armour, and 360-wisor that Wildcats don't have (well, Wildcats are excellent unit - lean, not a gram of fat on their bones!). But we have to content with what we have.
At extreme ranges, the firepower is based on the HRL.
Close-up, you have a choice between Assault Pistol (high Burst) and Boarding Shotgun (high power, Terminal Template, high to-hit bonus). At mid-range, there are AP Rifles. Not as good as Multi, but still having an edge above the normal ones.
I'd consider having a Doctor instead of one of the riflemen (that's +3 pts, and losing an AP Rifle for a shotgun), this will bring extra resilience and allow for a funcionality the Wildcats don't have (the 4th team member yesterday could've been saved, if I had a Doc).
