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20x20 Version 3.0 feedback thread

Discuss the official campaign set Paradiso, ITS, as well as user-made alternatives, such as YAMS.
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20x20 Version 3.0 feedback thread

by Prophet_of_Doom » July 17th, 2016, 5:40 am

As you can see, the third version of 20x20 is out. Hopefully, there is less need for repair in this one. No new missions, but a lot of change in the wording. Without people giving me feedback and playtesting I couldnt have done this (Thanks, Errhile! and others)

So, since I am certainly not perfect, you are welcome to give me your feedback here. Of course you can also let me have an easy time and tell me about the fun battles you have had using 20x20.
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Re: 20x20 Version 3.0 feedback thread

by Elric of Grans » August 16th, 2016, 1:30 pm

I have to admit upfront: I have not yet played this mission.

I am a little concerned about the balance of 'Intercept Enemy Communication.' My local meta is *heavily* USAriadna/Tohaa; I play Corregidor. I can cover the table in Repeaters from Morans, REMs, etc. I get WIP+3 from my Hackers and Lupe Balboa. In contrast, my opponents do not even own Hackers and have no access to Repeaters. I imagine I could get an unassailable lead on turn one.

It is my ready access to Repeaters (particularly Pitchers on gun-toting, MOV 6-4, Climbing Plus platforms) that makes me feel the mission is unbalanced against certain factions.
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Re: 20x20 Version 3.0 feedback thread

by Prophet_of_Doom » August 19th, 2016, 11:45 am

Not even ITS is perfectly balanced. Intercept Communication may give Nomads a slight advantage, admitted. But Ariadna has advantages in many other missions. Playtesting has revealed that Ariadna can win this mission even against Nomads because of the distinct advantage of camouflage.
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