by Pierzasty » March 8th, 2013, 6:32 pm
by Elfenlied » March 8th, 2013, 9:41 pm
by Pierzasty » March 8th, 2013, 10:01 pm
by Darkeldar » March 8th, 2013, 10:43 pm
by kidterminal » March 9th, 2013, 12:41 am
by Pierzasty » March 9th, 2013, 11:40 am
by Darkeldar » March 9th, 2013, 9:54 pm
by Kitsune » March 10th, 2013, 4:07 pm
Darkeldar wrote:Yep, that's how they take care of their balance issue, you set up the scenario, figure out each sides objectives, pick your crews, and then set up side objectives. I guess you could say it is a very story driven system, as it seem there are a lot of "what the f**k, are THEY doing here?" engagements.
by kidterminal » March 10th, 2013, 7:14 pm
Kitsune wrote:Darkeldar wrote:Yep, that's how they take care of their balance issue, you set up the scenario, figure out each sides objectives, pick your crews, and then set up side objectives. I guess you could say it is a very story driven system, as it seem there are a lot of "what the f**k, are THEY doing here?" engagements.
A lot of people ignore the sequence of setting up a game, which causes the "what the hell?!" reactions you see from time to time. I don't play nearly as much as I used to and pruned back my collection to just the Rasputina and Ramos crews, but I like to throw some cards down when I fancy steampunk style gaming.
Have to say that sonce Wyrd stopped doing previews of the minis and just show the pictures & CAD renders, interest has waned a bit around my way. I also think they've gone a bit too fast with the expansions and could do with easing back a bit.
Still, an enjoyable evenings gaming when I do play.
by Magno » March 10th, 2013, 8:30 pm
by Elfenlied » March 10th, 2013, 10:16 pm
Pierzasty wrote:Wait whaaat? I know the main Levi tactic is to have your master die as often and as messily as possible and I know Colette often wins having 1-2 models left on the table, but you can get tabled and still win on objectives?
by Pierzasty » March 10th, 2013, 11:12 pm
by sectR » March 11th, 2013, 8:38 am
by Kitsune » March 11th, 2013, 9:32 am
by Elfenlied » March 11th, 2013, 11:27 am
by Kitsune » March 11th, 2013, 11:49 am
by Pierzasty » March 11th, 2013, 11:51 am
do note that it is officially endorsed by Wyrd, and will therefore try its hardest to make it even the most subpar pieces palatable.
by Elfenlied » March 11th, 2013, 1:38 pm
by Deep-Green-X » March 12th, 2013, 12:20 pm
by Pierzasty » March 12th, 2013, 1:20 pm
by Deep-Green-X » March 12th, 2013, 2:00 pm
by Pierzasty » March 12th, 2013, 2:28 pm
by sepsitorizedmook » May 30th, 2013, 11:47 pm
Darkeldar wrote: I've kept up with the rulebooks, and I like the fluff for the most part, but the Avatars of the third book didn't interest me and the Ten Thunders in the last book, seems to want to upset the cart, that was rolling along nicely.
Magno wrote:The game needs to be very scenario focused. Straight up fights, it's the worst balanced game I've played.
Kitsune wrote:Yes when they started just showing CAD renderings I lost interest myself.
by Steam-Age Dandy » June 2nd, 2013, 3:10 pm
by sepsitorizedmook » June 2nd, 2013, 8:37 pm
by Steam-Age Dandy » June 2nd, 2013, 11:08 pm
by Pierzasty » June 3rd, 2013, 12:30 am
by Hybrid of Steel » June 15th, 2013, 6:50 am
by Magno » June 18th, 2013, 3:16 am