• Blog
  • Board index
  • FAQ
  • Register
  • Login
Board indexOff-TopicOff-Topic
  • Search
  • Print view

Neotokyo

There's a whole world out there, besides Infinity. Discuss it here. Keep it civil, folks!
Post a reply
2 posts • Page 1 of 1

Neotokyo

by Tom2Toes » July 24th, 2014, 9:04 pm

I don't know how many people have heard of this game, its a free source mod FPS that came out a week or so ago. (Its been around longer I think but it was "finished" recently) Its the closest thing I've played to an Infinity FPS. (I can't be the only one whose dreamed of one.)

It plays a bit like Counter-Strike, with 2 teamsand no respawns during rounds, but it has a lot of interesting things going for it. Instead of earning money to buy weapons, you get to choose weapons at the beginning of each round and your selection varies by your player class and Rank. You increase in rank by gaining XP for killing people, completing objectives etc. Both teams, Jinrai and the NSF, are functionally identical. The same classes and weapons are available to both so its really just cosmetic. The 3 player classes are where it gets a bit Infinityesque so I'll just use Infinity terms to describe them :)

The Recon is the light class, with lower durability and high mobility. They have the least access to heavy weapons andtend to rely on SMGs but their excellent mobility makes up for it. They basically have Super Jump, as well as unlimited ability to run. They have TO camo too :D, even is it does only last for 13 seconds at most before it has to recharge. They also have Demo Charges, which are mostly used to lay traps. They have access to Night vision.

The Assault is the Medium class, with a good balance of skills and equipment. They can run, but for a limited time, not that I've ever reached the limit. They also have TO camo but only 8 seconds worth. I have to mention the Assault's frag grenade because it's the best I've ever used in an FPS. Most other games I struggle to kill anyone with a frag grenade unless they've already suffered damage or they're standing on it. I don't have that problem in Neotokyo :) (Be warned, Freindly fire is always on so be careful). Assauls have motion vision which higlights anything that moves, even TO camo enemies, but greys everything else out. Meaning that if your opponent stops moving to shoot you you might not see them very well.

The Support is the HI of Neotokyo, relatively durable but really slow, you can't run at all! Has access to heavy weapons at lower ranks than the other classes and is the only one who can have the machinegun. The Support has smoke grenades and Thermal vision meaning they effictively get to pull off the smoke + MSV2 combo all by themselves.

The game takes some getting used to, especially with the maps being quite complex. Add in the Recon's manouverability and it'll take a while to learn where you might get shot from and when. Saying that I'm enjoying it quite a bit at the moment and its COMPLETELY FREE. So check it out :)
Tom2Toes
 
Posts: 2
Joined: July 14th, 2014, 8:33 pm
Has liked: 0 time
Been liked: 0 time

Re: Neotokyo

by Section9 » July 26th, 2014, 2:52 am

Is there a way to snag/post the maps someplace?

Counterstrike or whatever maps can be quite a change of pace from the usual maps we use.
“I'm curious, son. When has 'This might be a trap' ever stopped you?”
“Stopped? Never. Slowed me down while I load the guns? Every time.”
-Schlock Mercenary, 22 July 2013.
User avatar
Section9
 
Posts: 1496
Joined: January 29th, 2013, 12:16 am
Has liked: 0 time
Been liked: 229 times


Post a reply
2 posts • Page 1 of 1

Return to Off-Topic

  • Board index
  • The team • Delete all board cookies • All times are UTC [ DST ]
Powered by phpBB® Forum Software © phpBB Group

Who is online

Users browsing this forum: No registered users and 1 guest

Contact Us

contactdatasphere@gmail.com
 

View new posts

  • Re: Wyzwanie malarskie - czerwiec 2026 by Errhile
  • Wyzwanie malarskie - czerwiec 2026 by Errhile
  • Re: Wyzwanie malarskie - maj 2026 by Errhile
  • Re: Wyzwanie malarskie - maj 2026 by Errhile
  • Re: Wyzwanie malarskie - kwiecień 2026 by Errhile
  • Re: Wyzwanie malarskie - kwiecień 2026 by kashper
  • Wyzwanie malarskie - maj 2026 by Errhile
  • Re: Wyzwanie malarskie - kwiecień 2026 by Errhile
Designed by RocketTheme
Reset
  • Data Sphere
  • Corvus Belli