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CNC Workshop's Apartments are out!
Posted:
January 23rd, 2015, 7:35 am
by Section9
Those
tall, shapely towers from the table of too much awesome?
34cm tall, people!!!
Yes, I want a couple of these. Shipping is going to be a pain to the US, but this is a "suck it up, buttercup" moment.
Kinda surprised at their footprint, though, they're only 4"x6" (and 13.5" tall). I'd been expecting something more like 6"x9" or so for the footprint, but I can make the 4x6 work with my table concept.
Question for the guys from CNC: Is that relatively small base stable enough to prevent gamer's elbows from knocking a building over? Or should I glue this to a steel base? Or fill the bottom 1cm of the tower with lead shot?
Re: CNC Workshop's Apartments are out!
Posted:
January 23rd, 2015, 5:31 pm
by schoon
I've been waiting for these! Excellent news.
Re: CNC Workshop's Apartments are out!
Posted:
January 23rd, 2015, 8:51 pm
by Scorch
Damn hot! Haha! I might actually invest in this if I find myself a job. It's the
ultimate showroom table.
Btw, I'd love to get my hands on that Torii archway! Holy!
Re: CNC Workshop's Apartments are out!
Posted:
January 25th, 2015, 8:22 am
by solkan
I'm confused. The apartment appears to be a nice looking but useless scenery piece, because the model shown in the instructions doesn't have any interior floors.
Is it supposed to be better than that?
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 12:46 am
by chromedog
NOPE. It's primarily a pretty but functionally useless bit of kit (apart from the LoF blocking aspect).
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 2:44 am
by Mob of Blondes
Ultra high sniper post... maybe you have to place it in the low parts of the city? See the full kit for what I mean, it should reduce the height difference.
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 7:12 am
by Section9
Mob of Blondes wrote:Ultra high sniper post... maybe you have to place it in the low parts of the city? See the full kit for what I mean, it should reduce the height difference.
Double-stack the MAS District 5 Apartments and stick billboards on their roofs.
But seriously, having tall and short buildings lets you really screw around with lines of sight. The buildings make nice shadow zones where a single sniper can't hit people.
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 9:12 am
by Errhile
Not any longer in N3, due to Lean Out long skill...
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 1:49 pm
by VisOne
Yeah but even with Lean Out they get what another like 1/2 inch at best thats not going to eliminate the entire shadow zone and it opens them up just as much!
Saw these in person at CanCon 2014 last weekend they are amazeballs!
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 3:06 pm
by MacAttack001
Since they are not sectioned...how do you denote where figures are on the way to the roof?
Don't get me wrong, they have a striking look to them but just pondering out loud how play with them goes.
Re: CNC Workshop's Apartments are out!
Posted:
January 26th, 2015, 4:06 pm
by Claudius Sol
There looks to be a door at the bottom and one at the top that leads out onto a sort of balcony/ledge area. Why not treat the doors as part of an elevator system which makes the sniper nest rather functional?
And I agree with everyone else, that tall vertical line of sight blockers are just as important as horizontal ones in Infinity.
Re: CNC Workshop's Apartments are out!
Posted:
January 27th, 2015, 6:05 am
by Section9
Errhile wrote:Not any longer in N3, due to Lean Out long skill...
That only applies for the building the sniper is in. I'm talking about the other 5+ on the table.
@Mac Attack: "building is in security lockdown, your (stolen) fire department codes will unlock the door at the bottom and the roof access." And treat it as an elevator between the two. Short move to change floor, second short move to enter or leave the elevator.
Re: CNC Workshop's Apartments are out!
Posted:
January 27th, 2015, 9:29 am
by Errhile
Good point.
Still, not a fan of these buildings.