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[Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:13 pm
by MARC C
I'm reposting the latest building of the Field Research Center here. The size and latest design developments made me change the nature of the project. This table will have 5 buildings only : One in the center and one in each quadrant. The interior of each will be fully playable. Both exterior and interior will provide tactical decision points. ( I will come back to the Research Center later on)


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So I decided since I had a river on the table best make use of it.
The [edit]MUSEUM[/edit]. 16"x16" monster building that will be placed in the middle of the table

[WIP]
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[WIP]
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[WIP]
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[WIP]
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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:13 pm
by MARC C
Rainy day....

Detailing of the inside wall, the plant holder and the bridge :
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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:13 pm
by MARC C
With overhead walkway...

...this is officially the most ambitious building I have ever created! The walkway has 17 parts.

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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:14 pm
by MARC C
I'm in a good place with this design.
Added a pavilion on the roof. I will add two more. One on each side of the first one and at a 45° angle.

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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:14 pm
by MARC C
How do you get to the roof terrace? With a monumental staircase. TAG friendly!

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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 3:15 pm
by MARC C
Maxvon_d wrote:I absolutely love that staircase. Functional, looks great and has lots of tactical implications. That goes in the inspiration scrapbook :)



I've recently discovered that «institutional size» scenery is well suited for Infinity. As you say architectural details do become tactical decision points.

Last night I decided that this table will have only 5 large buildings. One in the center and 1 in each quadrant. The next building in the sketching phase is an outdoor amphitheater. I'm turning this table idea into a museum and entertainment district. (I'll get back to the Field center later on).

Thank you all for the positive feedback ! ;)

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 6:38 pm
by Stormshroud
Wow this is looking fantastic Marc. I think it's my personal favourite of all the stuff you have done, that staircase looks set to be the site of many intense firefights.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 18th, 2014, 11:39 pm
by mouzerius
this is serreusly starting to look super cool.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 19th, 2014, 4:45 am
by M2Cat
Very specular and inspiring!
Do you enforce wall corners and other joints? I mean is it enough to glue the walls with Elmer's glue or you somehow enforce the connections of the surfaces?

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 19th, 2014, 5:58 am
by dulydude
this is amazing!!!

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 19th, 2014, 11:57 am
by MARC C
M2Cat wrote:Very specular and inspiring!
Do you enforce wall corners and other joints? I mean is it enough to glue the walls with Elmer's glue or you somehow enforce the connections of the surfaces?


I use wood glue (yellow). The cardboard is so thick I don't need to reenforce the corners.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 19th, 2014, 9:20 pm
by Arachas
Oh gawd, not another thread of your awesomeness. They always make me feel guilty for actually buying terrain, when I could be making it myself like you do.

But then, I try to do so and I fail to come even close to your greatness. Which makes me glad, because I don't have to feel guilty about buying stuff anymore. ;)

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 20th, 2014, 1:53 pm
by MARC C
Love the circular reasoning! Almost pissed my pants.

My «greatness» hit a wall yesterday. I tried doing some new elements but I got the measurements all wrong and had to throw everything into my bitz box. I'm taking a break.. and my fingers are sore.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 20th, 2014, 6:28 pm
by Errhile
I feel for you, Mark C.

Getting wrong with measurements is an awful thing :(

...well, off to do some cuttin'n'gluin' myself... though I'm light years behind what you do!

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 2:24 pm
by MARC C
Got some work done.

Added two pavilions on top and the second bridge with overhead walkway :
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Started the second half of this monster building !
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Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 2:37 pm
by jherazob
I require your home address for archival purposes, certainly is not to go and steal all your terrain, not at all :roll:

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 2:49 pm
by mbdeyes
Wow. Awesome and inspiring as always.

I've really got to get back to my own terrain making, but other projects keep getting in the way.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 3:11 pm
by Michaud
I'm not quite sure how you do it, but you impress me more and more with every building you do.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 3:42 pm
by MARC C
Michaud wrote:I'm not quite sure how you do it, but you impress me more and more with every building you do.


The first buildings I was trying to get them done fast, fast, fast. Just a simple doodle on a napkin was necessary.

For this one I just stopped thinking about the time it will take... and its taking a lot of time but judging from the generous comments its worth it ! :cool:

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 3:52 pm
by Claudius Sol
MARC C, are you an architect? This is superbly done. That's not even taking into consideration it being on miniature scale! Reminds me a lot of the "detail" I would see when passing through my university's architecture department.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 4:46 pm
by MARC C
Claudius Sol wrote:MARC C, are you an architect? This is superbly done. That's not even taking into consideration it being on miniature scale! Reminds me a lot of the "detail" I would see when passing through my university's architecture department.


I have a diploma in Architectural Design. But my occupation turned out to be graphic design. Doing this project does remind me of my days at University.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 6:20 pm
by Section9
:shock: :eek: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship:

I shoulda known you were an architect, Marc. That's *almost* cheating! :mrgreen:

Looking forward to seeing the rest of your 'entertainment' district, since I'd love to see how well 5 larger buildings plus scatter work as a board instead of the CB-recommended 9+4+scatter.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 6:30 pm
by MARC C
Section9 wrote::shock: :eek: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship: :worship:

I shoulda known you were an architect, Marc. That's *almost* cheating! :mrgreen:

Looking forward to seeing the rest of your 'entertainment' district, since I'd love to see how well 5 larger buildings plus scatter work as a board instead of the CB-recommended 9+4+scatter.


Technically I'm a designer not an architect. Were I come from I can handle architectural projects (renovations) that are under 100,000$. Above that you need a certified architect.

Well, the staircases are so large they count as a building. So that's 5+2 = 7. ;)

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 6:54 pm
by red harvest
Big buildings, or building elements really make for great tables. It's good to see you doing one. There is the added bonus of a quick table set up.

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 21st, 2014, 7:53 pm
by mbdeyes
MARC C wrote:Technically I'm a designer not an architect. Were I come from I can handle architectural projects (renovations) that are under 100,000$. Above that you need a certified architect....


I dated someone in your field (also in Canada). She did the math, drew everything out, really did the heavy lifting, and the architect would just review and sign off on her work... guess who got paid more... lol...

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 22nd, 2014, 12:38 pm
by Harl3quin
Awesome, looks very authentic! how long did it take you to make it?

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 22nd, 2014, 4:36 pm
by MARC C
Harl3quin wrote:Awesome, looks very authentic! how long did it take you to make it?


I don't keep tabs but I remember doing 2 sessions of 4 hours (weekends) and 3 or 4 sessions of 2 hours (week nights).

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 29th, 2014, 8:57 pm
by MARC C
Finished the second half today :
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Floor plan of the outdoor auditorium :
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Rainy forecast coming up this weekend... guess what I'll be doing ? :ubergeek:

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 29th, 2014, 11:12 pm
by Claudius Sol
Um... Eating and sleeping? :lol:

Re: [Marc C's] Museum and Entertainment District

PostPosted: August 30th, 2014, 11:21 pm
by MARC C
Claudius Sol wrote:Um... Eating and sleeping? :lol:


Funny guy!

Construction has started. External view of the monumental staircase
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Inside view of the concert area and the stage.
With multiple passages, doors and staircase I'm hoping to create a very dynamic combat environment
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