red harvest wrote:Ambitious, but very successful. Playable and very visually appealing.
Merci beaucoup !
I'm in a good place with this design.
Added a pavilion on the roof. I will add two more. One on each side of the first one and at a 45° angle.


by MARC C » August 17th, 2014, 3:39 am
red harvest wrote:Ambitious, but very successful. Playable and very visually appealing.


by Errhile » August 17th, 2014, 7:08 am
Icchan wrote:That's some thick cardboard yo. Where do you get that?
by Mob of Blondes » August 17th, 2014, 7:23 am
by Icchan » August 17th, 2014, 10:16 pm
by MARC C » August 17th, 2014, 11:38 pm
by Icchan » August 18th, 2014, 5:56 am
by Errhile » August 18th, 2014, 7:59 am
Actually he was the guy who made me start my own cardbuilding 
by Maxvon_d » August 18th, 2014, 12:04 pm
by MARC C » August 18th, 2014, 3:05 pm
Maxvon_d wrote:I absolutely love that staircase. Functional, looks great and has lots of tactical implications. That goes in the inspiration scrapbook
by Claudius Sol » August 19th, 2014, 5:55 pm
by Section9 » August 21st, 2014, 5:49 pm
MARC C wrote:Last night I decided that this table will have only 5 large buildings. One in the center and 1 in each quadrant. The next building in the sketching phase is an outdoor amphitheater. I'm turning this table idea into a museum and entertainment district. (I'll get back to the Field center later on).
by MARC C » October 14th, 2014, 9:32 pm
by Errhile » October 15th, 2014, 7:05 am
by Claudius Sol » October 15th, 2014, 3:51 pm
by Athanadros » October 15th, 2014, 5:15 pm
by red harvest » October 15th, 2014, 7:45 pm
by MARC C » October 15th, 2014, 9:16 pm
Claudius Sol wrote:An administration building of some sort? It looks great. Does the top tower have some sort of guide system to ensure it's fitting over the hole the same way each time?