We played Emergency station, scenario 205 from Paradiso -book as a stand alone mission.
The sides were my Ariadna MRRF -sectorial and my opponents PanO Acontecimento shock army
I played withi:
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Combat Group 1 Orders: 8
Troupes Metropolitaines » Rifle SWC:0.0 Cost:8
Troupes Metropolitaines » Rifle SWC:0.0 Cost:8
Troupes Metropolitaines » Rifle SWC:0.0 Cost:8
Troupes Metropolitaines » HMG SWC:0.5 Cost:20
Troupes Metropolitaines » RifleLight GL SWC:0.5 Cost:13
Dozer » Traktor Mul Control Device SWC:0.0 Cost:18
Traktor Mul » SWC:1.0 Cost:18
Para Commandos » HMG SWC:1.0 Cost:32
Combat Group 2 Orders: 8
Troupes Metropolitaines » CH:Limited Camo, Inferior InflitrationSWC:0.5 Cost:12
Zouave » Forward Observer SWC:0.5 Cost:23
112, Emergency Service » Light Shotgun SWC:0.0 Cost:12
Dozer » RifleAk. Kanone SWC:0.0 Cost:19
Chasseurs » RifleADHL SWC:0.5 Cost:19
Moblot » MSV 1 SWC:0.0 Cost:31
Moblot » Panzerfaust SWC:1.0 Cost:31
Moblot » Lieutenant SWC:0.0 Cost:28
Total SWC: 5.5 Total Points: 300
Generated with Infinity Pool
What can I say? I like metros.
My opponents list was for my understanding:
Panoceania - Shock Army of Acontecimento | 10 models________________________________________________________
Bagh-Mari Combi (22|0)
Bagh-Mari BS (18|0)
Bagh-Mari HMG Lt (27|1.5)
Bagh-Mari Sniper (34|1.5)
Rao (24|0)
Trauma-Doc Doctor (14|0)
Machinist Engineer (15|0)
Palbot (3|0)
Palbot (3|0)
Akal Hacker (35|0.5)
Dragao (94|2)
Acontecimento Combi (10|0)________________________________________________________
299/300 points | 5.5/6 swc
open with Aleph Toolbox
: http://goo.gl/IOkMwHe used Indigo as Rao.
The french won WIP roll and go first.
1st turn: Paracommando comes down, but the dice roll (parachute works rather randomly in this mission) place him in the middle of enemy forces. He died immediately.

To my surprise, Dragao has the tiniest lof to the emergency stop panel, so I can't activate it immediately wit zouave. I have no means to just kill it, especially as it's next to bagh mari team. Chausseur ADHL to the rescue! Chausseur sneak and manages to glue Dragao at her third attempt, eating bullets and fire at every try. She dies valiantly as the beast finally dries still.

Now zouave can activate the emergency stop panel. Point to the french team. Metro link and dozer march forward.

At their player turn, Palbot cleans up Dragao. It then relocates and shoot the infiltrating metro that scattered during deployment. After that it stays put and watch the place where the train cabin I should acces would come the next turn.

Akali comes down and is forgotten. Metro link and Bagh mari team trade shots, hmg metro dies after downing Rao.

PanO uses the rest of turn to heal Rao and even manages to do that.
2nd turn: Train arrives and lucky for the french, the containers block Dragoes view so that the dozer can crawl into the train cabin without getting shot. He doesn't manage to activate the console yet, though.

Moblots form a new link and rush forward to punish the too tightly placed Baghmaris. A gamble, as this small link contains my lieutenant.

For once light shotgun shines and kill two baghmaris and a doctor with a single burst 3 shotgun shot. A glorious moment, as I manage to use both MSV1 and shotgun with a single instance!

At their turn the three Bagh Maris left can't muster enough fire power to kill the moblot safely. Dragoe has to do the dirty job. Shotgun shines again and wounds Dragao.

Dragao crushes one moblot with its fist and flames the other two. Due pure luck the lieutenant moblot survives the wrath of the dragon. Phew!
3rd turn: Dozer manages to tinker the train. French have now three points. Zouave hops on the train and shoot the machinist. He then hops off, which was silly, because if the train would move the french would already been won.

Metros form a new link and guard the other end of the train, the one PanO needs to operate to score a draw.

PanO is in quite a pickle. They simple have to get into train cabin and hack the console during this turn or the train will depart and they lose surely.
Dragao shoots the last moblot (my lt

...but in their hurry they can't answer to the AROs of metro team!

The whole team is covered by the templates of grenade launcher they die the door in their sights, so close, but so far...The turn ends and the train departs. We call the game, as there would be no point to continue in stand alone mission, because the last point wouldn't change the outcome. French win 3-0, but the game was still exiting to the end. There was many times where the tables would been turned if dice dictates otherwise.
If you have any questions, be free to ask.
