300 points. Supremacy as written in the N3 rulebook.
Caledonian Highlander Army - Untitled Roster (300/300 | 2.5/6)Group #1 | 9 Models |
5
4
4
William Wallace Lieutenant | Lieutenant, Combi Rifle, Light Flamethrower, Smoke Grenades, Pistol / EXP CCW (35)
45th Highlanders Chain Rifle | Chain Rifle, Smoke Grenades, Pistol / AP CCW (6)
45th Highlanders Chain Rifle | Chain Rifle, Smoke Grenades, Pistol / AP CCW (6)
45th Highlanders Chain Rifle | Chain Rifle, Smoke Grenades, Pistol / AP CCW (6)
45th Highlanders Boarding Shotgun | Boarding Shotgun, Smoke Grenades, Pistol / AP CCW (13)
Uxia McNeill Covert Action | CH: Limited Camouflage, Superior Infiltration, Specialist Troop, Assault Pistol (2), Boarding Shotgun, Smoke Grenades / D-Charges, AP CCW, Knife (27)
S.A.S. Chain Rifle | Chain Rifle, Light Shotgun, Pistol / AP CCW, Knife (21)
S.A.S. Chain Rifle | Chain Rifle, Light Shotgun, Pistol / AP CCW, Knife (21)
Volunteer Intel Isobel McGregor Rifle | Rifle, Assault Pistol, Flash Pulse, E/Mauler / D-Charges, Knife (0.5 | 23)Group #2 | 6 Models |
0
6
4
McMurrough Chain Rifle | Grenades, Smoke Grenades, Chain Rifle (2) / Templar CCW (AP+DA) (31)
2nd Irregular Cameronians Reg. Chain Rifle | Chain Rifle (2), Grenades, Smoke Grenades / AP CCW (23)
2nd Irregular Cameronians Reg. Chain Rifle | Chain Rifle (2), Grenades, Smoke Grenades / AP CCW (23)
2nd Irregular Cameronians Reg. Chain Rifle | Chain Rifle (2), Grenades, Smoke Grenades / AP CCW (23)
Highlander Caterans T2 Sniper Rifle | T2 Sniper Rifle, Pistol / AP CCW (1 | 21)
Highlander Caterans T2 Sniper Rifle | T2 Sniper Rifle, Pistol / AP CCW (1 | 21)
Open in MayaNetAgainst something pretty colse to this
Nomads - Untitled Roster (301/300 | 6/6)Group #1 | 10 Models |
10
0
0
Alguaciles Combi | Combi Rifle, Pistol / Knife (10)
Interventor Lieutenant | Lieutenant, Combi Rifle, Pistol / Knife (0.5 | 25)
Intruders HMG | HMG, Grenades, Pistol / CCW (1.5 | 42)
Reverend Custodiers Marker | Combi Rifle, Marker, Pistol / Knife (0.5 | 34)
Sin-Eater Observants Mk12 | Mk12, Pistol / CCW (30)
Iguana Squadron HMG | HMG, Heavy Flamethrower (2 | 71)
Zeros Observer | Forward Observer, Combi Rifle, Antipersonnel Mines, Pistol / Knife (19)
Vertigo Zond Smart Missile Launcher | Smart Missile Launcher / Electric Pulse (1.5 | 18)
Reverend Moiras MULTI | MULTI Rifle, Pistol / Shock CCW (30)
Hellcats Combi | Combi Rifle, Pistol / Knife (22)
Open in MayaNetI know it's not accurate, but it's pretty close to what I was up against.
I won the Liuetenant roll off and chose to take second turn, the Nomads took their table edge and bade me deploy first.
Setup:

Iguana and Alguacil - although she looks a lot like a Moderator.

A bunch of other stuff.

McMurrough and a pack of Cameronians.

Wallace, Galwegian link, Isobel McGregor, and some Camo markers.
Turn One:
The Zero on the guard tower picked out a Galwegian to Target, and the whole link responded with a burst of fire. Even pistols carry are a threat when they're wielded by a five man link. Between them, the Galwegians, Wallace and Isobel managed to splash the Zero. Unfortunately, the actual target of the FO lost his Face to Face roll. Maybe I should have chosen Dodge...

Hearing the distinctive rumble of a missile launching, the Galwegians scattered. Again the poor sap who'd been Targeted failed his FtF roll. The Galwegians spread out as much as they could, Wallace dove forward, out of the missile's blast zone, but into LoF of the Iguana, which peppered him with bullets.
The Nomads continued killing off my exposed troopers, and my dice continued to spite me with almost every roll.
We made a mess of the Console hacking for the scenario, thinking hackers could use their ZoC.
My Active turn saw the Cameronians try pushing forward and lobbing smoke grenades... with a modified PH of 19 due to how close I was dropping the smoke, I should have launghed this in. Instead I couldn't roll above 8, and the Nomads kept shooting the grenades out of my poor wee doggies' hands.
My Cateran's tried their damnedest to do something useful, but the dice were against me at every turn.
By the Guard Tower, a winter camo'd SAS poked his head around the corner and unleashed a Chain Rifle at the Custodier, only to be taken out by enemy fire...
Over in the forest on my left, Uxia McNiell slunk forward, selected AP rounds and emptied a couple of blasts into the Iguana.


Turn Two:
The dust and Tag components settled, Uxia claimed a kill, only to be rudely interrupted by a cutting retort from the Iguana Operator. Something to the effect of "Burst 4, Bee-yotch!" Caught up in the gloating, McNiell was a moment too late taking cover again, and was taken out of action.
The Wildcat tried to drop in behind my Cateran, intending to take him out and Secure my HVT. Even with hackers on the ground feeding him up to the second guidance data he landed off target, in sight of the Cateran, whose yell or "Pull!" as he swung the rifle to bear brough out the competitive side of my last remaining SAS. Between them they dealt with the Hellcat handily.
The remaining Galwegians, Cameronians, and Caterans were whittled down by Nomad firepower, and soon enough all I had left alive on the battlefield was a lone SAS in the forest. Definitely in Retreat, and with the hour getting on for far too late, we left off there and packed up.